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Build Engineer – PC Console – Scotland

Location: Edinburgh, United Kingdom Salary: Negotiable

Job ID: #22277 Posted: 2 years ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

The Build Engineer position will report to either a Lead or Director in the programming team. Build Engineers are responsible for ensuring the day-to-day stability of the game by working closely with the QA department to ensure timely bug-fixes from the rest of the development team and to give first line support for build & build infrastructure related issues for the development team. They are also expected to be responsible for maintaining and improving the build process itself. A build engineer should have some understanding of best-practice and standard techniques in build system management will seek to learn more about innovations within the industry.

 

Responsibilities:

•          Liaise with QA and development teams to integrate critical bug-fixes and features into builds.

•          Maintain and improve build machines and our WAF and Jenkins build processes.

•          Handle simple merge and conflict issues.

•          Develop scripts to automate common processes.

•          Give first line support for build & build infrastructure related issues for the development team.

Requirements:

•          Experience with asset management system such as Perforce.

•          Experience with build systems such as Jenkins.

•          Intermediate level knowledge of C++ and Python.

•          Intermediate level AWS management skills an advantage.

•          Self-motivated and driven to creatively solve problems.

•          Strong communication skills, and comfortable working across teams.

•          Bachelor’s degree with a Computer Science/Software Engineering focus or similar experience.

 

Tagged as: Build Engineering

Tags: Build Engineering Categories: Programming , Technical

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Michaela Thompson

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