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Build Engineer – PC/Console Games – Remote/ Ontario, Canada

Programming

Build Engineer – PC/Console Games – Remote/ Ontario, Canada

One Player Mission are pleased to be working with an exciting, independent studio based in Toronto. Recently they launched the sequel to their multi-million copy selling original.

They are looking for a Build Engineer to own and drive the development and stability of the build systems and version control. Using your experience and knowledge to help make improvements for efficiency to both the pipeline but also to automated testing.

REQUIREMENTS:

  • Solid experience or education in software development, or related discipline
  • Excellent troubleshooting and debugging abilities
  • Experience designing and creating automation jobs in CI systems (e.g. Jenkins, TeamCity)
  • Experience with scripting languages (e.g. Powershell, Batch, Python)
  • Strong knowledge in source-control administration and good practices (e.g. Perforce, Git)
  • Experience making PKGs for First Party Platforms
  • Creative, curious, and motivated to grow your technical abilities
  • Ability to communicate and discuss technical topics with both technical and business audiences
  • Excellent documentation skills
  • Strong sense of initiative and ownership
  • Willingness to work in Toronto is preferred, but remote opportunities are available

RESPONSIBILITIES

  • Work as a technical liaison with development teams to address build issues and improvements
  • Develop and maintain automation pipelines
  • Develop robust workflows to deploy changes in a live product environment
  • Monitor automation systems and proactively respond to breakages
  • Create and monitor metrics to improve automation systems
  • Manage virtual infrastructure, including deploying and monitoring VMs
  • Maintain the product backlog including tasks and their priorities

GOOD TO HAVE:

  • Experience with OO languages (e.g. Java, C++, C#)
  • Knowledge deploying and maintaining virtual infrastructure (e.g. Virtual Machines)
  • Understanding with game engines and the particularities of game development
  • Experience with Continuous Integration and Continuous Delivery
  • Understanding with monitoring tools (e.g. ZABBIX)
  • Knowledge with infrastructure automation tools (e.g. Chef, Ansible, Puppet)
  • Experience with secrets management tools (e.g. Hashicorp Vault)
  • Knowledge with metrics gathering and visualization tools (e.g. Splunk, Elastic Search, Kibana)
  • Experience with container orchestration and management tools (e.g Docker, Kubernetes)

Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214426

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'Build Engineer – PC/Console Games – Remote/ Ontario, Canada'

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