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Build Engineer- Multi-platform Porting Projects- North East – UK

Location: Middlesbrough, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Formed in 2009, our client is a UK-based, full-service independent publisher and developer of interactive digital entertainment.

Are you interested in Helping to create beautiful games, working on their own and other multi-platform game engines, with a diverse range of titles and codebases and having the creative freedom to put your keen interests in games into practice? If so, this position could be the one for you!

Our client are looking for an experienced and/or highly skilled individual. Expectations are high given our clients reputation in the industry. In addition to experience and skill, our client place great emphasis on integrity, working hard and team solidarity.


  • Helping create beautiful games
  • Working in our own and other multi-platform game engines, with a diverse range of titles and codebases
  • Having the creative freedom to put your keen interest in graphics technology into practice
  • Becoming a champion for graphics and visual effects within the company
  • Joining a development team with over 10 years average experience that has remained unchanged for the past 2.5 years


  • Work as part of a small but perfectly formed close-knit team, where your opinion and efforts count.
  • Setting up new projects on our continuous integration and build farms.
  • Maintaining existing projects on continuous integration and build farms.
  • Work with other developers to streamline build processes.
  • Work with our IT department on troubleshooting problems with network / hardware.
  • Setup Automated tests on numerous games to help lessen the load on our test team.
  • Setup soak tests for games designed to find bugs faster.
  • Be responsible for maximising the use of our current build hardware and planning capacity for the future.


  • Knowledge / experience in high level scripting languages such as Python, Groovy and Java.
  • Basic knowledge of C/C++/C# to diagnose build failures and report to the necessary teams.
  • Comfortable working in PC, MAC & Linux operating systems and environments.
  • Good communication skills.
  • Good IT skills.


  • Knowledge of continuous integration systems
  • Experience using Jenkins
  • Experience using TeamCity
  • Good understanding of artifacts and packaging.
  • Experience of distributed build systems such as Incredibuild or SNDBS.

Tagged as: Build Engineering

Tags: Build Engineering Categories: Programming , Technical


Michaela Thompson

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