Build Engineer – C++ – AAA PC/Console Racing Games – UK – Remote

Location: Birmingham, United Kingdom Salary: Negotiable

Job ID: #26140 Posted: 3 months ago


OPM are representing candidates to a developer of racing IPs known to millions throughout the world.

We are looking for a Build Systems engineer to help with the smooth delivery of our game to the development team and our players throughout its ever-evolving releases.

RESPONSIBILITIES:

  • You will develop technical solutions for build production and delivery systems
  • Be responsible for automation of important build artefact production for both code and assets
  • Expand and make use of analytics-based feedback systems to accelerate build efficiency
  • You will help the team with automated testing of functionality and performance of the game and development tools
  • Contribute to hardware requirements estimation for building a AAA scale game
  • You will work in a Constant Development-based environment with multiple product versions in flight at the same time.
  • Develop task estimates and report to the team

REQUIREMENTS

  • Experience in process and build automation
  • Knowledge of build systems including Jenkins.
  • An understanding of Python and Windows batch scripting.
  • Great Understanding of development for consoles and PC platforms
  • Experience of Perforce as a power user or admin.
  • Good teamwork skills within a development team
  • A passion for and commitment to a career in games

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 426!

Tagged as: Build Engineering, C, Gameplay Programming

Max. file size: 10 MB.

Tags: Build Engineering , C , Gameplay Programming Categories: Programming , Technical

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Shane Quirke

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