Audio Programmer – Unreal Engine / C++ – FPS Game – Amsterdam, Netherlands

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: #25483 Posted: 2 months ago

Project: AAA PC/Console Online Multiplayer Game

OPM have partnered with an industry leading developer, setting the world alight with their popular online game enjoyed my millions around the world!

An Amsterdam-based company, they are seeking an experienced Audio programmer to join their team as they embark on a new unannounced project.

The successful candidate will support and contribute to the realisation of a state-of-the-art, next-gen audio experience.


  • Strong C/C++ programming experience in games development
  • Experience programming audio systems and features
  • Broad understanding of Unreal Engine
  • Experience with audio middleware, such as Wwise & writing Wwise plugins
  • Understanding of audio engineering, signal processing and principles of sound
  • Knowledge of the creative side of sound effects and music
  • Eager to R&D Next Gen Audio Solutions
  • Fluent English language skills


  • Prototyping and coding audio features in C++ for UE5
  • Collaborate to establish, refine, and optimise audio features within the project
  • Develop future technology beyond the state of the art
  • Contribute to the maintenance of systems and pipelines

DESIRED SKILLS (good to have):

  • Knowledge of open-world game development
  • Degree(s) in Computer Science or related
  • Successfully shipped at least one TPP or shooter PC title
  • Professional experience with console development


  • An allowance to cover the Dutch mandatory health Insurance
  • 25 paid + 3 extra paid working days off a year
  • Relocation Package
  • Full assistance with Visa’s and 30% ruling applications when the candidate is eligible for these
  • Pension Scheme
  • Commuter allowance

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Tagged as: Audio Programming, C, Unreal Engine

Max. file size: 10 MB.

Tags: Audio Programming , C , Unreal Engine Categories: Programming , Technical


Shane Quirke

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