Audio Programmer – IUnreal Engine – PC/Console/VR Games – Hybrid/Onsite Guildford, UK

Location: Guildford, United Kingdom Salary: Negotiable

Job ID: #25740 Posted: 1 month ago

Project: Innovative AAA Games


OPM’s client is a BAFTA-winning, independent game developer, known for delivering high-end cinematic games and is carving a unique and exciting path in the gaming industry. They are currently seeking an experienced Audio Programmer to join their team.

REQUIREMENTS:

  • Strong professional audio programming experience in the games industry
  • Knowledge of some non-audio game systems, such as pipelines or tools
  • Superb C++ skills
  • Good 3D maths knowledge
  • Good knowledge of SDK and TRCs
  • Knowledge of third-party audio SDKs such as Wwise or Fmod
  • Experience on at least one modern console or PC title

RESPONSIBLITIES:

  • Work closely with audio designers to implement and actively develop an efficient workflow that can create top quality game audio
  • Develop feature-rich audio systems across multiple projects, strengthening the integration of audio technology into the games and helping to champion audio in the studio
  • Develop, maintain, and communicate a clear audio technical strategy and code architecture for the shared codebase
  • Contribute strongly to maintaining close links with the game teams, across all disciplines
  • Able to provide day to day mentoring for the more junior programmers on the team

DESIRED SKILLS:

  • Exposure to an Agile (e.g. Scrum) development environment
  • Experience with MP3 and Ogg compression handling

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Tagged as: Audio Programming, C, Wwise

Max. file size: 10 MB.

Tags: Audio Programming , C , Wwise Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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