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Audio Programmer –Online Shooter Game – London

Location: London, United Kingdom Salary: Negotiable

Job ID: #24395 Posted: 1 year ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
Project: Online Shooter

OPM are partnered with one of the most innovative companies in interactive entertainment, winning numerous awards and receiving critical acclaim worldwide.

They are seeking a talented Audio Programmer to join their team building unique user experience for an ambitious Online Shooter.

The successful candidate will be responsible for programming systems to achieve their sound design throughout the game.


  • Considerable professional experience with C++
  • Great knowledge of Unreal Engine, Blueprints and Wwise
  • Professional experience with the technical design, implementation, and maintenance of AAA PC/console audio systems.
  • Professional experience owning the implementation for portions or entire audio systems
  • Keen eye for detail and evident passion for audio in games
  • Understanding of audio design patterns
  • Passionate about games and games development
  • Adaptable and proactive, with a willingness to participate on a wide variety of engineering tasks
  • Experience with software debugging and optimisation
  • Experience with additional audio software packages such as Nuendo, Cubase, Ableton, etc


  • Provide input on the feature roadmap
  • Detect any technical roadblocks and propose solutions
  • Build a variety of audio features primarily with Unreal Engine, Wwise and C++
  • Design and implement maintainable and expandable code systems
  • Collaborate with programmers to find good technical solutions
  • Collaborate with sound design to create intuitive and compelling experiences
  • Constant learning about state-of-the-art games systems and coding best practice
  • Work as a vital part of an agile development team, accepting responsibility for organising and planning your own work
  • Partake in code reviews to maintain quality and share knowledge
  • Bug fixing and optimisation, including at the engine level
  • Own the technical implementation of the audio in menu and in-game systems


  • Flexible work hours
  • Employer contributory pension plan
  • Life, private medical and dental insurance
  • Annual Transportation & sports grants

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 422!

Tagged as: Audio Programming, Unreal Engine, Wwise

Tags: Audio Programming , Unreal Engine , Wwise Categories: Programming , Technical


Michaela Thompson

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