Audio Designer – Console and PC Games – Germany (not remote) – Permanent

Location: Offenburg, Germany Salary: Negotiable

Job ID: #26461 Posted: 3 months ago

OPMs client is part of one of the fastest growing publishers in Europe, with a unique blend of inventive freedom and ethos found at an independent studio, with the financial safety of a large publisher.

They are seeking an Audio Designer to join a diverse team working on worldwide known IPs.


  • Proven track record of quality audio design.
  • Unreal Engine experiences.
  • Experience with Audio Middleware (FMod, Wwise).
  • Experience in sound effects production work.
  • Experience in music editing.
  • Experience with DAWs/audio creation software.


  • Design, edit and implement high-quality in-game sound effects  for cinematics, gameplay and UI.
  • Help design, implement, and populate audio systems.
  • Edit music for cinematics and the music system.
  • Assist with audio outsourcing.
  • Assist with polishing and bug fixing.
  • Assist with mixing and mastering the full game.


  • Flexible working hours.
  • 30 days of holiday.
  • Competitive salary.
  • Health insurance.
  • Pension Plan.


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

Tagged as: 3D, Mission Design, Unreal Engine

Max. file size: 10 MB.

Tags: 3D , Mission Design , Unreal Engine Categories: Creative , Design


Hannah Murphy

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