Job ID: #
OPM’s client is a studio with a flawless track record of delivering high quality titles to a huge fan base. You will join their brand new open world action/shooter development team. You will join the team and project at an early stage, giving you the rare opportunity to shape the technology used to build a large-scale AAA title.
You will combine your detailed knowledge of animation technology, techniques and performance considerations on console platforms with first rate C++ and software architecture to become a key member of a new engineering team.
Working as part of this team, you will be responsible for the implementation of animation systems and pipelines which empower animators to create world leading visuals for a cutting edge AAA title.
Do you have?
Experience of working on published console titles
Strong C++ and software architecture skills
Detailed knowledge of animation systems, techniques and performance on console
Excellent communication skills
A passion for games
Then get in touch to find out more!
Categories: Programming , Technical
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