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Animation Programmer – PC Console Games – Copenhagen

Location: Copenhagen, Denmark Salary: Negotiable

Job ID: # Posted: 2 years ago

IO Interactive

Our client, based in the vibrant city of Copenhagen is a AAA console developer. Their team of experienced programmers and designers are now looking for a talented Animation Programmer.

They are building a next generation animation system for their in house game engine. Therefore they are looking for programmers who are experienced with animation systems and animation code, and have a knack for low level optimizations.

You will be working on developing the new system as well as preparing and transitioning gameplay features from the current one. Your help will be instrumental in training and assisting animators and content creators to fully utilize the new system to achieve their creative vision.

You will also work closely with R&D engineers to integrate cutting edge features and have them work side by side with more traditional approaches.

Required Skills and Experience:

  • Solid demonstrable experience with animation programming from AAA games or indie games that used novel animation techniques
  • Excellent C++ skills
  • Well-founded in mathematics, especially in linear algebra
  • Familiar with modern animation techniques (e.g. IK, parametric blending, time warping, events-based matching, time-based scaling, pivoting, motion matching)
  • Familiar with profiling and optimizing code, data driven systems, data oriented design, SIMD / vector instruction sets
  • Solid understanding of programming best-practices
  • Passion for video games

It will be an advantage if you have:

  • Experience with Neural Networks and Machine Learning techniques
  • General knowledge of Hero / NPCs controlling approaches
  • Bachelors or Master degree in Computer Science or Software Engineering
  • Console programming experience on PS4/Xbox One

 

Tagged as: Animation Programming

Tags: Animation Programming Categories: Programming , Technical

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Daniel Fox

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