Sorry! This job has been filled, so can no longer accept applications.

Animation Programmer – Console and PC – Cambridge

Location: Cambridge, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Frontier

Our client has an exciting opportunity for a dedicated animation programmer to work with their highly talented and experienced animation team. You will use technology to improve how we create animations, both in developing tools and processes, and working directly on the animation content specific to each game.

Their catalogue of games covers a wide range of requirements to fit different animation targets and art styles. They have proud history of great character animation, ranging from heavily stylised to realistic behaviours, across both cinematic sequences and realtime motion. Many of their games also feature mechanical animation and physically-driven responses, presenting many novel challenges beyond established skeletal animation techniques.

 

Requirements:

  • Advanced understanding of C++ and software engineering principles.
  • Experience developing animations systems, handling complex locomotion and naturalistic behaviours.
  • Experience creating physics driven or procedural animation systems that work alongside authored assets.

 

Desired:

 

  • Familiarity with game asset pipelines and animations authoring tools.
  • Experience with profiling and optimisation for console development.
  • Track record of animation programming in released AAA games

 

Responsibilities:

  • Working with the animation department to deliver the animations that each game needs.
  • Expanding and improving animation technology within the in house engine and supporting tools.
  • Optimising the animation development processes and runtime game performance.
  • An eye for animation principals and detail, helping to bring smooth, dynamic and reactive animations to our game.
  • Ability to communicate effectively with team members.
  • Good analytical and problem solving skills.
  • Ability to give and receive constructive feedback in order to strive for continuous improvement.
  • Good at managing competing demands for your time.

Tagged as: Animation Programming

Tags: Animation Programming Categories: Programming , Technical

mm

Daniel Fox

Lead Recruitment Consultant

See Daniel's jobs

Gift ideas for people that work in the games industry

“What gift can I buy the game developer in my life?” Whether they’re an artist, designer, programmer, or even just…

Read more

What Exactly Do Gaming Marketing Jobs Entail?

The gaming industry is filled with talented developers, many of whom are making excellent games. Unfortunately, the large number of…

Read more

Brandon is a Game Hero! – Macmillan Fundraiser

On Friday 19th November, Brandon will be doing a 24-hour stream as part of Macmillan’s Game Heroes In an attempt…

Read more

Copyright © 2021 OPMjobs Ltd. 408 Wellington House, 90-92 Butt Rd, Colchester, CO3 3DA, United Kingdom