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Gameplay Programmer – Console and PC – South

Location: Oxford, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Rebellion

 

Our client, based in the South of the UK are currently looking for experienced Gameplay Programmers to work on a brand new exclusive title based on their own successful IP. This unannounced title based on a popular and growing series is already being developed on PlayStation 4, Xbox One and PC – they want you to become part of the team.

Their gameplay programmers are supported by an industry-leading bespoke multi-platform game engine, custom tools suite and dedicated engine coders. This role is full-time based in-house at their headquarters.

 

Required:

For Experienced Programmers we look for proven, professional C++ games experience. Any experience with consoles, particularly PS4 or Xbox One will be an advantage. A strong academic background is also preferred with a 1st class or 2:1 degree in Computer Science, Maths, Physics or other science-related subject.

 

Responsibilities:

  • Develop and implement new gameplay code, including features such as strategy, mechanics, logic, combat systems, AI, UI, audio code, etc
  • Meet game design and technical requirements as well as internal coding standards
  • Maintain and debug your own and existing code
  • Write and maintain technical documentation
  • Optimise code and data for memory usage and performance per console
  • Identify and solve development obstacles or risks that arise
  • Collaborate productively, communicating ideas and issues clearly across disciplines
  • Be responsive to deadlines and work well under pressure, meeting multiple production objectives and deadlines

 

Skills:

  • Excellent C/C++ skills at a professional level
  • Ability to quickly familiarise yourself to work with a large existing codebase
  • Ability to prototype as well as producing final code
  • Strong debugging, profiling and optimising, system design and 3D math skills
  • Good spoken and written communication skills, as well as team working with game developers from all disciplines across the project
  • Excellent initiative, self-motivation, organisational and problem solving skills, with the ability to accept and follow direction
  • Any knowledge of console, general games and/or multiplayer development, and/or development tools such as Visual Studio and Perforce/other version control systems would be an advantage
  • A genuine interest in playing games

 

Tagged as: Gameplay Programming

Tags: Gameplay Programming Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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