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3D Character Artist – East Anglia (UK) – Permanent Contract – Video Games

Location: Cambridge, East Anglia, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Frontier Developments

Projects:                Console & PC Video Games

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My client is a staple UK games developer; they have an impressive portfolio of games released across multiple platforms. They are growing the size of their character art team. You will produce a wide spectrum of subject matter from stunningly photoreal to beautifully stylised.

REQUIREMENTS:

  • 3D Character Art Portfolio
  • Exceptional level of high-polygon character modelling in ZBrush or Mudbox (ZBrush preferred)
  • Extensive knowledge of 3D packages such as Maya, 3ds Max (Maya preferred)
  • Proven ability across all aspect of character modelling, including anatomical, cloth and hard-surface modelling
  • Excellent Photoshop and Substance Painter texturing skills, targeting physically based rendering
  • Familiarity with the entire real-time character creation pipeline: high-poly sculpting, retopology, UV mapping, texture baking, texture creation, setting up and exporting to game
  • Awareness of the importance of mesh topology, to ensure that character models deform well when animated
  • Experience with PBR and real-time engines
  • Understanding of best working practices in terms of LOD creation and optimisation.

RESPONSIBILITIES:

  • Create high-fidelity in-game characters using Maya, ZBrush, Photoshop and Substance
  • Understand the character being created; their narrative, motivations and gameplay potential and weave that into your work
  • Collaborate with fellow Character Artists to maintain the highest quality throughout development; on budget, on time and in the style.

 

 

Tagged as: Character Art

Tags: Character Art Categories: Art , Creative

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Mitchell Gibson

Recruitment Consultant

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