3D Animator – Germany – Permanent – PC and Console Games

Location: Munich, Germany Salary: Negotiable

Job ID: #24868 Posted: 1 month ago

This vacancy requires relocation to Munich, to start work either remotely or onsite and then onsite full time once it's permitted.

Project: PC & Console Real-Time Tactics Game

NOTE: Unfortunately, a VISA cannot be provided

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Our client is an independent developer making great games since 2008! They pour their heart and soul into what they do all the while creating a fun and great place to work.

As a 3D Animator you will be creating cool character animations, as well as rigging and skinning them.

REQUIREMENTS:

  • Animation, Rigging and Skinning experience – Maya, Max ideally Blender.
  • Able to work based on video and photo references, concept art and your own creativity.
  • Flexibility to adapt asset creation to any art style.
  • Motivation to learn new skills, techniques and applications.
  • Passion for games and play them.
  • Fluent German.

RESPONSIBILITIES:

  • Create both hand key animation and use motion capture data to create character/creature animations.
  • Implement animations into the game engine.
  • Prepare cutscenes for Motion Capture (Cutscene rehearsal, create sample animations).
  • Collaborate with the Head of Art and Lead Animator to maintain consistent look and feel.

DESIRED SKILLS:

  • Degree in Computer Animation or similar.
  • Some knowledge of Unity.
  • Basic knowledge of modelling and texturing.

BENEFITS:

  • Assistance with relocation
  • Profit share scheme
  • Flexible working hours
  • Medical, dental, and accidental insurance
  • Company pension

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Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Tagged as: 3D Animation

Max. file size: 10 MB.

Tags: 3D Animation Categories: Animation , Creative

mm

Jon Norfolk

Lead Recruitment Consultant

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