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Audio Programmer – AAA Console Project – USA

Location: New York, USA Salary: Negotiable

Job ID: # Posted: 4 years ago

Avalanche NY


Our client, based in the United States is looking for an experienced Audio Programmer for an exciting high-profile unannounced AAA console title. At this Studio you will work with some of the industry’s most advanced technology and experienced developers.

The position

As an Audio Programmer you will be responsible for developing and improving SFX, dialogue, music and other audio systems within the In-House engine.

Audio development will involve our in-house sound development tools as well as the FMOD middleware API and our C++ game engine code. You will work closely with the game teams and our sound designers to innovate within the area of sound in an open world.

The ideal candidate should be a highly motivated individual who can communicate well with a diverse and cross-discipline team of developers. The candidate should also have the ability to plan and carry out programming tasks to required levels of quality and on-time.


Required qualifications:

  • Proven professional C/C++ programming experience
  • Audio Programming experience on at least one shipped, AAA, console title
  • A passion for audio and music in games


Beneficial qualifications:

  • Experience with DSP and SFX (effects) programming
  • Prior use of the FMOD SDK
  • Experience developing for XBox One and/or PS4 consoles
  • Working knowledge of audio codecs and formats
  • Proven track record in profiling and low-level optimization.
  • Streaming / resource management
  • Experience from tools, build systems and compiler pipelines
  • Scripting (Python especially)


To apply please send a CV to

Max Hurd – Programming Consultant

OPM Response Ltd

Direct Line: + 44 (0) 1206 214420


Skype: max.hurd.opm


Twitter:  @MaxHurdOPM


Tagged as: Audio Programming

Tags: Audio Programming Categories: Programming , Technical


Max Hurd

Recruitment Consultant

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