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Animation

Mid OR Senior Animator – Hybrid – Amsterdam, Netherlands – NEW AAA Game IP

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 01-02-2023
  • Location: Amsterdam
  • Workspace: Hybrid
  • Job ID: 25640

One Player Mission is delighted to be working with the developer of one of the highest selling games of all time. Development is now underway on their next upcoming, unannounced project and brand-new IP, so it couldn’t be a better time to join!
As a 3D Animator or Senior Animator, you will be part of the team working in co-production with the Game Director and Animation Lead to deliver dazzling animations for this exciting project.

REQUIREMENTS:

  • Experienced in game development animating characters and creatures using Maya
  • Willingness to share knowledge as well as a willingness to keep learning yourself
  • Detail-oriented, and have a problem-solving ability
  • Accepts constructive feedback and are open to changes in direction
  • Passionate about making games

RESPONSIBLITIES:

  • Create high quality hand keyed animation with a very strong foundation in realism
  • Work with games design and AI to help realise the vision set by the Creative, Art, and Animation direction on the project
  • Help mentor junior animators

DESIRED SKILLS:

  • Experience in parallel industries such as VFX
  • Interest in shooter games
  • Experience with Unreal Engine 4 and or 5
  • Experience with Mocap/Motion Builder

BENEFITS INCLUDE:

  • Hybrid working 2 days onsite and 3 days remote
  • Relocation package and VISA support
  • Health Insurance Allowance
  • Generous holidays, pension scheme
  • Commuter allowance
  • Free gym in-house gym plus local gym discounts

Interested in finding out more about the studio, project, and benefits of working at this studio? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid OR Senior Animator – Hybrid – Amsterdam, Netherlands – NEW AAA Game IP'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Senior Animator – EU REMOTE – FPS Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 26-01-2023
  • Location: Warsaw
  • Workspace: Remote
  • Job ID: 26687

One Player Mission’s client is the creator of one of the world’s best-known FPS franchises.

You’ll be working with Unreal Engine 5 and other cutting-edge technologies to create high-quality animations for characters and other assets in their game.

REQUIREMENTS:

  • Previous animation experience in the video games industry, ideally on shooter games. 
  • Previously shipped a title in a similar role on PC or Console. 
  • Good knowledge of Unreal Engine. 
  • Experience animating both first and third person characters for traversal systems. 
  • Proficiency with Maya, Motion Builder and or other 3D software packages. 

RESPONSIBILITIES:

  • Create believable animation performances for characters and in game objects.
  • Produce in-game animations to the highest standards of fidelity and style.
  • Work with technical animators on State Machines and Unreal Animation Blueprints.
  • Having the ability to recognise when models or characters will not be able to animate based on current system and work with artists to find a solution.
  • Balance artistic aspects with technical constraints, maintaining quality and performance standards.
  • Actively contribute to the improvements of the animation tools, problem solving and production pipelines.

BENEFITS INCLUDE:

  • Full Time Remote Contracts from UK & EU countries
  • Competitive salaries
  • Annual discretionary studio bonus  
  • Flexible working hours and no-notice holidays
  • Free games and merchandise   
  • Wrap parties for game releases

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Animator – EU REMOTE – FPS Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Senior Animator – Hybrid or Onsite – Cornwall, UK – FPS Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 25-01-2023
  • Location: Truro
  • Workspace: Remote
  • Job ID: 26628

OPM’s client are seeking a Senior Animator to create character animations for their upcoming titles. 

You will work closely with Animators, Artists and Programmers to create realistic gameplay animations and cinematic cutscenes. 
 

REQUIREMENTS:

  • Have the ability to demonstrate strong Keyframe and Motion Capture skills. 
  • Familiar with Motion Capture animation and facial pipeline for games. 
  • Proficient with Maya and Motionbuilder. 
  • Have an understanding of and can implement gameplay animations from concept to game engine. 
  • Previous experience in game animation. 
  • Previously shipped a title in a similar role. 
  • Experience with Unreal Engine. 
  • Have a strong knowledge of human anatomy and visual arts. 

RESPONSIBLITIES:

  • Work closely with Cinematic Lead and Technical Animation Leads to create high-quality animations for gameplay and cinematics. 
  • Animate realistic characters. This will include facial animations using Keyframe and Motion Capture pipelines. 
  • Handle Motion Capture data and deliver the final cleaned animations in a game ready state. 
  • Help develop pipelines from Maya, Motionbuilder and Game Engine. 
  • Support the Lead animator in ad hoc tasks as required. 

BENEFITS:

  • Hybrid Working (3 days onsite, 2 days remote)
  • VISA and Relocation assistance to Cornwall UK
  • Private health Insurance.
  • Flexible Work Hours.
  • 24/7 Employee Assistance.
  • Quarterly social events.
  • Dog friendly office!

 


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Animator – Hybrid or Onsite – Cornwall, UK – FPS Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Technical Animation Director – Hybrid, Bordeaux, France – AAA Action RPG

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 25-01-2023
  • Location: Bordeaux
  • Workspace: Remote
  • Job ID: 26292

Our client is driven by their desire to enrich the lives of players with original and memorable entertainment experiences. They give life to worlds, real playgrounds where the imagination can express itself freely, giving rise to moments of surprise, fun and adventure.

The successful candidate will determine, prepare, and adapt the animation tools used in the production. They will train the animators on the selected tools and methods and supervise the integration of animation into the game engine.

REQUIREMENTS:

  • Previous experience as a Technical Animator or Technical Animation Director.
  • Good knowledge of real-time animation systems and video games.
  • Experience with Motion Builder and Maya.
  • Previous experience with Motion Capture.
  • Ability to keep up with industry developments and trends while adapting where necessary.
  • A good knowledge of the video games industry and a player-orientated vision.

RESPONSIBLITIES:

  • Participate in technical and game design meetings.
  • Work alongside programmers to define the implementation of tools and features.
  • Test the selected/developed engine, request improvements, check all related documentation and correct if necessary.
  • Test the tools before their deployment and ensure that they work correctly throughout the production process.
  • Create, organise, and carry out training sessions.
  • Produce documents on tools, methods, training sessions, processes and engine constraints.
  • Coordinate and act as a point of contact between the animation and programming teams;
  • Provide constant technical support for the tools and the engine to each member of the animation team.
  • Oversee the design, integration, and validation of game animations and cutscenes into the engine animation pipeline.

BENEFITS INCLUDE:

  • Hybrid Work Model (2 days at the office, 3 days remote)
  • VISA sponsorship and relocation assistance provided
  • Career progression avenues
  • World class project IP’s
  • Competitive salary and generous company perks!

 


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Technical Animation Director – Hybrid, Bordeaux, France – AAA Action RPG'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Senior Character Rigger – Canada REMOTE OR Hybrid, Toronto – AAA Games Studio

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 24-01-2023
  • Location: Toronto
  • Workspace: Hybrid
  • Job ID: 26424

Our client has made a name in creating multiplayer melee combat games and have no signs of slowing down.

The successful candidate will be working directly with studio leadership, animators and the character art department to bring the studios characters alive! You will be responsible for a wide range of tasks and should expect a variety of issues and challenges to tackle across various areas of the game.

REQUIREMENTS:

  • Professional previous experience as a character rigger.
  • A strong portfolio of work that exemplifies the creation of a variety of high-quality character rigs.
  • Experience building and maintaining a rigging pipeline.
  • Maya and Python experience.
  • Robust interpersonal communication skills.
  • An understanding and passion for video games.
  • The drive and the ability to take on research and self-education.

BENEFITS:

  • Permanent Remote work options.
  • Relocation assistance if required.
  • 4.5 weeks Paid vacation.
  • Bonus Structure.
  • Flexible schedule.
  • Weekly happy hour.
  • Healthcare & benefits.

 


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Character Rigger – Canada REMOTE OR Hybrid, Toronto – AAA Games Studio'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Character TD OR Character Rigger – REMOTE or Sarajevo, Bosnia – Video Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 23-01-2023
  • Location: Sarajevo
  • Workspace: Remote
  • Job ID: 26184

Our client is an up-and-coming studio who specialise in rigging and pipeline solutions for one of the worlds largest games developer networks!

You'll develop realistic and stylised rigs for a variety of humanoid, creatures, and props that'll go into many different high quality video games.

REQUIREMENTS:

  • Previous industry experience as a Character TD, Character Rigger or similar.
  • A good understanding of anatomy and motion.
  • Great skinning skills.
  • Experience with Python and C++ ideally.
  • Previous experience with Maya and 3D Math.

RESPONSIBLITIES:

  • Maintain the quality of current production rigs.
  • Maintain and enhance the quality of current internally developed tools and systems.
  • Write tools in Python to speed up production.
  • Stay up to date with technologies and techniques within the industry.
  • Troubleshoot rigging and pipeline issues.

BENEFITS INCLUDE:

  • Full time remote contract from where you live now
  • Highly competitive salaries to your local market
  • The chance to see your work in a wide range of projects!

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Character TD OR Character Rigger – REMOTE or Sarajevo, Bosnia – Video Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Technical Animator – EU REMOTE or Austria – PC and Console Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 20-01-2023
  • Location: Vienna
  • Workspace: In-house
  • Job ID: 26650

Our client is a developer founded by industry veterans to pursue their passion in PC and Console gaming.

With their love for community driven strategy, management, and light RPG games they are expanding their team and have an opening for a Technical Animator to join production on both their new and well-known IP.
REQUIREMENTS:

  • Expertise with Maya and Unreal Engine
  • Experience as a Technical Animator in the games industry
  • Character Rigging and / or Technical Animation Reel / Portfolio
  • Capable to follow and adapt to stylistic guidelines set by the Lead Artist
  • Outstanding English skills (oral and written), German optional
  • Passion for video games
  • Willing to relocate and work onsite in Vienna or work full time remotely freelance within the EU time zone.

RESPONSIBILITIES:

  • Creating fun, stylised character rigs for humanoids, beasts, machines, and environment assets
  • Communicate effectively and proactively with other team members and with other departments
  • Show a positive, adaptive attitude and effective time management skills
  • Foresee risks and adapt with flexibility to the contingencies of the production

BENEFITS INCLUDE:

  • Competitive salaries
  • Relocation package to beautiful Vienna
  • Paid vacation days
  • Full Time Remote Freelance Contacts available for candidates living in the EU time zone. 

____________________________________________________________________________________
Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Technical Animator – EU REMOTE or Austria – PC and Console Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Senior Animator – EU REMOTE or Austria – PC and Console Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 20-01-2023
  • Location: Vienna
  • Workspace: In-house
  • Job ID: 26649

Our client is a developer founded by industry veterans to pursue their passion in PC and Console gaming.

With their love for community driven strategy, management, and light RPG games they are expanding their team and have an opening for a Senior Animator to join production on both their new and well-known IP.
REQUIREMENTS:

  • Expertise with Maya and Unreal Engine
  • Experience as a 3D Animator in the games industry
  • Capable to follow and adapt to stylistic guidelines set by the Lead Artist
  • Outstanding English skills (oral and written), German optional
  • Passion for video games and digital art
  • Willing to relocate and work onsite in Vienna or work full time remotely freelance within the EU time zone.

RESPONSIBILITIES:

  • Creating fun and believable stylised animations for humanoids, beasts, machines, and environment assets
  • Communicate effectively and proactively with other team members and with other departments
  • Show a positive, adaptive attitude and effective time management skills
  • Take part in art reviews and respond to critical feedback in a professional manner
  • Foresee risks and adapt with flexibility to the contingencies of the production

BENEFITS INCLUDE:

  • Competitive salaries
  • Relocation package to beautiful Vienna
  • Paid vacation days
  • Full Time Remote Freelance Contacts available for candidates living in the EU time zone. 

____________________________________________________________________________________
Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Animator – EU REMOTE or Austria – PC and Console Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Mid OR Senior Technical Animator – Amsterdam, Netherlands – AAA Video Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 14-01-2023
  • Location: Amsterdam
  • Workspace: Hybrid
  • Job ID: 26139

Our client is the developer of one of the highest selling games of all time. Development is now underway on their next upcoming, unannounced project, it couldn’t be a better time to join!

As a Technical Animator you will be responsible for building, refining, and optimising art and animations processes on this new title.

REQUIREMENTS:

  • Experience in the games industry as a Technical Animator or similar position
  • Understanding of C++
  • Expertise with MotionBuilder, Maya or similar
  • Good knowledge of Unreal Engine
  • Background managing, updating, and refining animation pipeline tools
  • Ability to use industry-standard programming languages (Python, MEL Script, LUA etc.)

RESPONSIBLITIES:

  • Collaborate cross-department to establish, refine and optimise art and animation pipelines and procedures
  • Prototyping in Unreal Engine 5
  • Help with asset creation
  • Manage the animation export and implementation pipeline
  • Problem-solve and adapt processes on the fly
  • Manage online art & animation databases

BENEFITS INCLUDE:

  • Health insurance
  • 29 holidays per year
  • Industry leading relocation package
  • VISA and Relocation assistance
  • Pension scheme
  • All commuting costs covered

Interested in finding out more about the studio, project, and benefits of working at this studio? Apply now or call me directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid OR Senior Technical Animator – Amsterdam, Netherlands – AAA Video Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Principle OR Lead Technical Animator – UK Remote OR North West, UK – Narrative Adventure Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 13-01-2023
  • Location: Liverpool
  • Workspace: Remote
  • Job ID: 26635

Our client is looking for a Technical Animator to join their team in the development on their next AAA Narrative Adventure Game in Unreal Engine 5.

REQUIREMENTS:

  • Strong knowledge of Maya.
  • Good working knowledge of QT/PySide.
  • Python development skills.
  • Excellent knowledge of animation and the processes involved in creating animations.
  • Experience producing high quality rigged and skinned characters and props.
  • Previous experience as a Technical Animator on a video game.

RESPONSIBLITIES:

  • Support the Animation team with planning, knowledge sharing and general technical support.
  • Create tools/scripts to aid animators.
  • Support the implementation of best-in-class character animation.
  • Support the process of rigging and skinning including facial set-ups, cloth/hair/physics, props, and environmental assets.
  • Collaborate with code and animation team to make sure they are working as efficiently and as stress free as possible.
  • Support the leads and wider team to create and maintain documentation standards and practices for in-game technical animation.
  • Identify shortfalls in technical animation skills and assist with the recruitment process.
  • Working with Dev Managers to ensure realistic project scope.

DESIRED:

  • Experience with Unreal Engine: AnimGraph, Sequencer, material based procedural animation.
  • Experience with character set up in Unreal including physics, cloth, materials
  • Experience with MotionBuilder.

BENEFITS:

  • VISA and Relocation Support.
  • Private Healthcare Plan.
  • Bonus Scheme.
  • Enhanced Holiday Allowance.
  • Pension Plans.
  • Work remotely within the UK.

 


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Principle OR Lead Technical Animator – UK Remote OR North West, UK – Narrative Adventure Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Technical Animator – REMOTE – PC FPS Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 12-01-2023
  • Location: Remote
  • Workspace: Remote
  • Job ID: 26304

Our client is a team of veterans from the games and esports industries focused on creating community-driven FPS experiences. They are in the early stages of developing an innovative FPS title using Unreal Engine. They have built their company around remote-first principles with team members in Vancouver, Copenhagen, Zurich and Barcelona!

As Technical Animator, you will be responsible for the animation pipeline from end to end. You will create the rigs, systems and animations that will breathe life and personality into stunning 3D models.

RESPONSIBILITIES:

  • Develop animation systems in conjunction with gameplay
  • Rig characters and weapons for both first and third person use
  • Create detailed animations for characters and weapons
  • Communicate with all team members to help drive the game forward

REQUIREMENTS:

  • Experience of working in the games industry
  • Proven ability to build out animation systems that can flex to the game’s needs
  • Experience rigging characters and props for animation
  • A demo reel of your work
  • Working on games with a strong modding community would be an advantage

BENEFITS:

  • Be part of defining the future of multiplayer games!
  • Help build strong player and creator focused communities.
  • 5 weeks of paid vacation in addition to public holidays where you live.
  • Flexible work hours.
  • Stock options available.
  • VISA and Relocation Support to Vancouver if required.
  • Full time remote contract.
  • Competitive market rate salary.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Technical Animator – REMOTE – PC FPS Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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Animation

Gameplay Animator – South France – Narrative Adventure Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 10-01-2023
  • Location: Bordeaux
  • Workspace: In-house
  • Job ID: 24941

With over a decade of experience, our client has created successful games adapted from famous brands on next gen gaming platforms as well as their own critically acclaimed original IPs.

Based in a great location in South France, this studio offers an amazing personal and professional experience for its employees. They are seeking an experienced Gameplay Animator to work on a narrative focused project.

REQUIREMENTS:

  • Demo Reel of your best gameplay animations
  • Experience as a Gameplay Animator or similar ideally on a AA or AAA game
  • Mastery of body mechanics as displayed in your demo
  • Great understanding of anatomy
  • Good understanding of technical limitations related to real-time, 3D engines and level editors
  • Excellent ability using Motion Builder
  • Methodical and have a keen eye for detail

RESPONSIBILITIES:

  • Animating characters and objects meant for real-time, with or without motion capture sources
  • Partaking in motion capture sessions
  • Ensuring that animations are properly integrated into the game

BENEFITS INCLUDE:

  • Competitive base salary
  • Yearly bonuses, including profit sharing, Christmas bonus and regular salary reviews
  • Beautiful central location with direct access by tramway, bike path, walkways and 50% public transport subsidy
  • Lunch vouchers, holidays vouchers, media library, free fruits, cakes and beverages
  • Flexitime arrangements
  • When production requires overtime, it is always paid with wage top-up
  • Free complementary health insurance
  • Relocation support, alone or with family, 2-month hotel accommodation, relocation agency and relocation allowance

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Gameplay Animator – South France – Narrative Adventure Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
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